Dice Systems
The Dice system needs to be more stable. I am testing out some ideas.
Stability
- Base Attribute + Bonus + 1d10.
- Difficulty ratings range from 1 to 50.
- Failing the assigned difficulty by more than 10 is a botch.
- Beating the assigned difficulty by more than 10 is a critical.
- Rolling a 1 means you negate the previous roll and roll Base Attribute - 1d10 instead.
- Rolling a 10 allows you to roll an additional 1d10 and add that to your roll. Continue until no more 10's are rolled.
Flexibility
- (Base Attribute)d6 + Bonus.
- Can also use d10's but may be too unpredictable.
- Difficulty ratings range from 1 to 25.
- Failing the assigned difficulty by more than 6 is a botch.
- Beating the assigned difficulty by more than 6 is a critical.
- Both botches and criticals increase in magnitude for each multiple of 6 the difficulty is passed or failed by.
- If all rolled dice show 6's, roll again and add that roll to your previous roll.
Comments (0)
You don't have permission to comment on this page.